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Let's Build It

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The idea of the video game is to give the user the opportunity to make decisions according to the improvement of the city, this will allow him to generate criteria on the options he chooses, since additional information will be provided on how certain buildings actually contaminate, what mitigation strategies exist and what projects can be developed to improve the quality of life. Therefore, as you meet the objectives and improve your score, it will be because you have developed competencies that allow you to know what initiatives you can contribute or support.

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This was a 2 person team project where I worked in all the development behind the game. What I would highlight most about this project is the grid system to place the different buildings on it, taking the 2D coordinates of the cursor and making the translation to 3D coordinates to place the building accordingly.

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Engine and tools: Unity Engine and git.

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Check it out in:

Screenshots

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